Getting There Resource Cards

  1. Phone
  • Action: Use for calling, texting, or navigation (helpful for wrong address, pickup confusion, or no response situations).
  1. Charger
  • Action: Fix or prevent phone problems (best for phone dies or low battery challenges).

 

  1. Contact Person
  • Action: Reach out to someone for help or information (use when plans change, driver issues, or you need guidance).

 

  1. Extra Time
  • Action: Avoid being late or reduce delays (helpful for running late or driver delays).

 

  1. Written Plan
  • Action: Fix confusion about directions, timing, or details (best for wrong address, missed pickup, or unclear plans).

 

  1. Support Person
  • Action: Someone helps you solve a problem (use for difficult or stressful challenges).

 

  1. Confidence
  • Action: Help yourself stay calm or try something new (best for feeling nervous or uncertain situations).

 

  1. Extra Money (+$5 / +$10)
  • Action: Add to your money to pay for problems (use when challenges require payment).
  1. Backup Plan
  • Action: Solve a transportation problem with an alternative plan (use when original plan fails, like cancellations).

 

  1. Practice Trip
  • Action: Avoid one setback or mistake (use to prevent moving back or staying in place).

 

  1. Switch Transportation
  • Action: Change between rideshare and family/friend (best when driver cannot take you or ride is unavailable).

 

  1. Accessible Ride
  • Action: Solve problems related to accessibility (use when ride is not accessible or environment is a barrier).

 

  1. Service Animal Support

  • Action: Solve problems related to service animals (use when service animals aren’t allowed).

 

  1. Solve With My Own Plan
  • Action: Create your own solution (once per game, group must agree; use when no card fits but you have a reasonable idea).